Using reverb and delay: send-return vs. insert
I have a question about reverb and delays. In Psytrance, a lot of the atmosphere of a track is created with reverb and delays. Can you give some advice on using these effects and answer some specific questions?
Which devices do you use with what settings, do you use them on a send or on each channel, do you ever use reverb on kick or bass, do you ever use reverb on the master, any other tricks or general advice?
I like to think of an effect, whether it’s a reverb or a delay, by its purpose. I ask myself: “What I am trying to achieve with this particular device?”. And with this in mind, I came up with two sorts of categories: general and creative effects.
The general effect is an effect basically used for mixing, you know, to put instruments into the proper space. Typically, I used built-in Ableton devices for this kind of reverb and delays because there is nothing really fancy about it, you can use pretty much any device or plugin for this purpose.
For general effects, I want all instruments to share the same settings. For example, if a bongo’s delay repeated every 3/16th notes, then a crash cymbal must be repeated on 3/16th as well. This is why I prefer to use this kind of effects via Send-Return channels: it gives more consistent mixdown, it’s easier to tweak some settings if needed, and it also saves CPU usage quite a bit.
I can’t recommend you specific settings simply because there is no one ultimate preset that works every time. I’d like to give one little tip, though, because I see many upcoming producers do this mistake: when adding a device on a Return channel, be sure to turn the Dry/Wet knob all way up to the 100% Wet, and then adjust the needed amount of effect via Sends knobs, not vice versa.
The creative effect is where all crazy things come in: special effects like a huge reverb tail with a sidechain compression on it panned across the stereo field. That kind of things. Check my advice on creating atmospheric effects because this is exactly the type of processing I’m talking about.
Since this kind of effect is unique for every instrument or an SFX I do, I add those reverb and delay right on top of the channel and then Freeze it. I like to use Native Instrument’s Replika for that because it has some creative features that Ableton built-in devices don’t. See also my recommended processing plugins list.
As for the other two questions. No, I typically don’t use a reverb on kick-and-bass because it would put them further in the background while should be the opposite, at least in Psytrance music. And putting a reverb on the master channel would put pretty much everything on the background, so no, I don’t think you want this either :-) Probably someday I’ll write about mixing basics to give a better understand of that concept.
The only case when I do use reverb or delay on the kick-and-bass group, occasionally, is for creative purpose as a special effect. For example, like here in “Pangea Proxima”:
Fellow producers, how do you treat reverb and delay?